Site Rules

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Site Rules
POSTED ON Aug 21, 2018 19:42:53 GMT
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[attr="class","omgentop"]SITE RULES & INFAMY



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MANDATORY INFORMATION



SITE RULES



ENSURE THAT YOU READ THIS THREAD THOROUGHLY. understanding the following rules and guidelines will allow you to gain an easier grasp on how the site works. of course, please ask or anyone else who is willing if you have questions or uncertainties![break][break]
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  • players should be at least 18 years old to join this site.
  • be respectful and understanding to others. communicate with others about uncertainties and permissions.
  • keep everything PG-13. fade to black when needed.
  • no word count, but avoid one-liners.
  • animanga/illustrated faceclaims only; no real-life or original character (oc) claims. video game characters and characters from other pieces media are allowed, but ensure graphics are in the animanga or an illustrated art style.
  • AI ART is not allowed.
  • please try your best to credit the artists of your graphics in the mini-profile.
  • there are no ooc accounts on this site.
  • display names should be formatted as FIRSTNAME LASTNAME.
  • one account per character; there is currently a character limit of 8, but restrictions will be imposed if character creation is too fast/characters are not being used.
  • please be diligent with activity checks and absence notifications.
  • frequent archival and unarchival requests, frequent and disruptive hiatuses, and more may be the grounds for a ban, especially if there is no communication attempted.
  • this site uses liquid time, but follows real life months (july in real life = july in hoenn).




CHARACTER CREATION


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  • your characters can not be in a CANON POSITION upon creation.
  • characters can not have PSYCHIC or AURA powers in this setting when first creating them.
  • only human characters are playable on this site. gijinkas and polymorphs do not exist in this setting.
  • your characters can not be FALLERS or from alternate dimensions or timelines.
  • your characters can not be CELESTICA, DRACONID OR MEGALOPOLAN unless future story beats allow for such circumstances.
  • your characters can come from other regions, but please keep region-specific details vague to allow for flexibility of storytelling and lowered chances for narrative contradictions.
  • due to the plot of this site, your character must be assigned to the league or team rocket member group. if you are playing a civilian character or wish to focus on slice-of-life threads, choose the league!



REWARDS & ENTITLEMENT


ON THIS SITE, obtaining a Legendary Pokemon, avatarship, or a canon position should NOT be the end goal of you and your characters. We actively combat entitlement and reward-focused narrative or roleplay.[break][break]

Time spent on the site, activity, and more do not obligate staff to provide a character or player with a Legendary Pokemon or special on-site reward.[break][break]

Here are some tips we provide when plotting:
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1. Character-to-character plots above all else. [break]
Thread with the intention of developing and highlighting the connection between characters. How does their relationship change because of the thread, or what does it emphasize?[break][break]

This particular aspect would ideally be devoid of the requirement for any legendary pokemon. Everything is secondary to the characters, their relationship in the thread.


2. Stay grounded within what the character knows and what the site setting has already revealed.[break]
This can help prevent shooting too far when attempting to explore or add to a setting that is shared by a lot of players. Although there are chances for "new discoveries" to occur spontaneously, big revelations mostly come during site events with hints, foreshadowing or details being built into the lead up.[break][break]

Big events can act as more grounded launch pads for uncovering how previous relationships have grown or changed.


3. New discoveries are done in collaboration. [break]
Development of new discoveries, revelations, etc. are more likely to come with thoughtful and relationship-based plotting with other players' characters over time.[break][break]

Discoveries occur if they fit the site's timing and setting, and depend on other variables such as how it can contribute to the faction-to-faction conflict.


4. Have threads that honor another characters' expertise and one's own character's weaknesses.[break]
Have threads that don't revolve around science sometimes to facilitate new relationships or reveal new aspects to the characters.



POKEMON, TRADING, BATTLES


POKEMON, LEVELS, MOVES


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  • pokemon intelligence depends on the species, but you can compare the general intelligence of pokémon to the anime's depiction, where they have distinct personalities, motivations and knowledge about the world.
  • there are no levels on this site.
  • there are "stats" on site (e.g. stacking evasion); however, stat-raising moves can confer boosts in power, speed, etc.
  • we use gen 7 (sm, usum), gen 8 (swsh, bdsp, pla), and gen 9 (sv) movesets, abilities, etc. we do not use let's go pikachu eevee movesets unless they are tied to event rewards.
  • pokemon can learn up to six moves from their usum, swsh, pla, or sv learnset; you can relearn or learn new moves via the site shop. egg moves are also a shop purchase. lastly, we use both usum/swsh/sv technical machines (TMs) and technical records (TRs). upgrades can eventually bring a pokemon's moveset to a maximum of 8 moves.
  • pokemon can learn moves from their previous evolutions' learnsets even if they can not learn them in their current evolutionary stage.
  • if applicable, pokemon can learn their evolution moves upon evolving.
  • hidden abilities have to be purchased via the site shop or encountered in the wild; your starting pokemon or gacha pokemon can not start with hidden abilities.
  • there is a chance of pokemon being shiny, but this is rare. your starter pokemon can not be shiny.
  • pokemon evolutions are purchased via the site shop; evolutionary items and game mechanics such as beauty, friendship or required moves do not need to apply oocly (but you can roleplay them icly).



TRADING


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  • you can not trade pokemon between yourself (or through another person). more information about trading can be found here.
  • in the case of a dropped character, staff will decide if their pokemon can be gifted or not.



BATTLING MECHANICS


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  • mega evolutions are available. more information about them and z-moves can be found in the following threads: mega evolution & z-moves.
  • z-moves can be accessed by growing a passho berry found here, or by the use of a consumable z-crystal item.
  • the dynamax phenomena will be available soon.
  • a sygna suit guide can be found here.
  • a terastallization guide can be found here.
  • battles are FREEFORM and STATLESS. however, you may communicate with your roleplay partner if you would like to roll for status ailments or other mechanics. always collaborate and roleplay respectfully and creatively within reason.



CATCHING POKEMON / WILD THREADS


WHAT ARE WILD THREADS?


WILD THREADS are threads that are focused on the capture of pokemon. You can engage in "solo wild" threads, which involve your character only and a mod, or "duo wild" threads, which involve you and at least one other character.[break][break]

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  • solo wild threads will have a maximum of three pokemon spawns and one capture.
  • one solo wild thread per character per week (refreshes on your timezone’s monday).
  • your solo wild thread will end if you capture a pokemon or encounter all three spawns.
  • duo wild threads can be made without limit and have limitless spawns. no total capture limit (subject to change).
  • duo wild threads will spawn at least two pokemon. you can only catch one pokemon per spawn.
  • duo wild threads are wild threads that are done with one other character or more. spawns will almost always be maxed at two spawns per mod post, however.
  • after you create your wild thread, post in requests for a spawn. if you desire another spawn after the encountering the previous, post in requests again.
  • capture attempts can fail due to one-liners, nonsensical roleplay, etc. however, you may try to capture the pokemon again when applicable.


GYMS & BADGES


THE GYM CHALLENGE


ON HOENN, all characters can participate in the gym challenge. Hoenn's gym leaders are educators, aiming to teach the general populace about the basics of battling. A badge signifies the fulfillment of each gym's educational objective.

NOTE: THE GYM CHALLENGE IS NOT THE CENTRAL FOCUS OF THIS SITE/SITE PLOT


View the gym board for gym challenge sign-ups or the canon list to see who owns which gym (or if a gym slot is available).[break][break]

Information about gym leaders, the elite four, and the champion(s) can be found on the canon page.[break][break]

Furthermore, we have a thread dedicated to explaining the gym challenge here:



THREAD REWARDS


THREAD REWARDS?


COMPLETING SOME THREADS can earn you pokedollars and occasionally, special items.[break][break]

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  • completed solo wild, duo wild threads do not net completed thread awards; however, social threads net you completed thread rewards.
  • social, battle, mission and event threads will reward pokedollars and items.
  • you must post in moderation requests in order to receive your completed thread rewards.
  • completed safari zone threads do not grant you completed thread rewards.


POKE CURRENCY


POKEDOLLARS are the main form of currency on Hoenn, used to purchase items from the site shop and more.[break][break]

If you are posting on mobile, ensure that you SWITCH TO DESKTOP MODE before posting. The mobile version of Proboards DOES NOT grant you the automatic POKEDOLLAR INCREASE for posting or creating a new thread.[break][break]

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  • money can not be transferred from another character to make site purchases, except for certain, specified exceptions.
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below are most of the ways to earn pokedollars (pd) on this site.[break][break]

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  • creating an ic-thread: 10 pd.
  • posting in an ic-thread: 5 pd.
  • publishing an au ic-thread/post: 2 pd.
  • creating a plotter thread: 2 pd.
  • posting in a plotter thread: 2 pd.
  • posting in a garden or exhibit thread: 5 pd.
  • completing a comms thread: 5 pd.
  • missions, events, pokejobs, etc.


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