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[attr="class","ihead"]INSIDE THE VIRGIN & JOCK ELEVATOR
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there is little time. the fire billows upward in a pyroclastic pillar, threatening to consume all things. as
Natsuki Ryuunosuke's cries echo in unheeded laments,
Thomas Benoit's and @n0ble's pokemon would discover that their attacks strike through nothing; the groudon's visage contorts into a psychedelic spiral, the reds of its body turning into a singular red nose. a clown greets them from the darkness, laughing with a bobbing rhythm like the denizen that haunts the inside of a jack-in-the-box.[break][break][break]
evan fader's immediate acts of protection are able to stave off
cait alfric's self-destructive assault. after @valyx's greninja deters the time-traveling fairy with a potent
SUCKER PUNCH, their respective pokemon clash among
COTTON SPORES. within the chaos of the jocks' elevator,
cait alfric's knife draws blood. it plunges into
Emma Wolfe's palm, driving the blade straight through flesh and bone. [break][break][break]
in desperation,
Bailey Cooper wields her gun, heating the clay of their tension brittle.[break][break][break]
[attr="class","ihead"]LIFTING THE ELEVATORS
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AYAME FUJIWARA releases her rotom. in a heroic, yet despairing attempt, the ghost pokemon attempts to possess the elevator, but to no avail. almost psychically, the bug specialist feels the apathetic chill of the chain the rotom tries to control. instead, the rotom zaps around in frantic paths, exhausting all trials to appease its owner.[break][break][break]
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a
TELEKINESIS from
Laurence Anderson's mega metagross tries to lift the elevator; despite the valiant effort, those in the virgin and nerd elevator will realize that the elevator stops short at a certain distance. limited by the chain's thwarting tether, the elevator is confined to a helpless height. even then,
cadis von klaussner' gardevoir is able to
DISABLE the
TELEKINESIS, sending the jock elevator toppling back down, jostling all of its participants before
Thomas Benoit's hydreigon and alakazam are able to lift and stabilize it.[break][break][break]
cadis von klaussner' infernape
ASSISTS kyle lopez's espeon in their hoisting of the nerd elevator alongside
Noelle Lane's pokemon. nevertheless...[break][break][break]
[attr="class","ihead"]THE CHAINS
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Laurence Anderson is the only one attempting a severance of the nerds' elevator chain. his altaria and gallade skirmish with @bryony's and
illeana reyes's impeccable set up of defenses. bryony's turtwig is able deter a brilliant pink
MOONBLAST with a
WIDE GUARD; however, the
PSYCHO CUT is able to rock the jock elevator with a terrifying rattle as the gallade avoids
illeana reyes's ninetales'
CONFUSE RAY.[break][break][break]
as
kyle lopez and
Blake Wright's pokemon prepare a
PROTECT and
DETECT for the nerd elevator's chain, their scholarly peers waste no time in attacking.
cadis von klaussner' starmie's
SPOTLIGHT proves dangerously effective, redirecting
Lucas Lane's lycanroc's
STONE EDGE toward the jock elevator's chain. explosions, lightning, beams, and blades clash against the jocks' chains, thanks to
Blake Wright,
Morgan Drake,
Lucas Lane,
persephone amavi and
Balder Schwartz.[break][break][break]
those inside the jock elevator will find that their chain is sturdy... it holds well, but steel chips clatter against the invisible wall of their elevator.
Blaine Jones's slowking and his
HEAL PULSE fail to restore the chain to its original condition much to their chagrin. finally,
FERNANDO SILPH and
Blake Wright find that their pokemon's
FIRE MOVES are the most effective. they burn through the chain, melting its metal with ease.[break][break][break]
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those in the jock elevator feel their cab lurch violently... before the intense rush of vertigo tosses the contents of their stomachs upward, their elevator car beginning to plummet. despite
FERNANDO SILPH's attempt to strike at the other chains, the potency of his pokemon's attacks is naturally weaker on for the virgin elevator chain.[break][break][break]
with two elevators still chained together, almost all seems lost.
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[attr="class","ihead"]THE CHAINS
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it appears
Blake Wright's call for help is heeded. as the jock elevator drops, the shadowy creature reemerges. it looks worse for wear, its ghostly plumage in tatters. regardless, it re-materializes in time to grab the nerd elevator's chain. its umbral claws pulse a purple force around the elevator and hoist it up alongside the rest. the darkrai glues the chain back to the rest with a swift motion, a pulsating purple orb keeping the elevator connected.[break][break][break]
its single eye widens as the flames surge forth. although trainers may attempt to recall their pokemon, such commands fail to work. as fires rush past and around the elevators, everyone inside will see the burning bodies of the pokemon they unknowingly sent out to their deaths. they can hear the screams. they can see the stripping of flesh. they bang and claw at the elevator walls, begging for help. begging for their owners to save them- or to give them one last utterance of praise. soon, their wails die down, their skin, muscle and bone charred to gaunt charcoal.[break][break][break]
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everyone inside each elevator will find that the only discomfort they have is the hot metal of their flooring. as the flames subside, the shadowy creature is nowhere to be found. instead, they can see the burnt husks of their pokemon plummeting into the unhinged jaws of the ever-smiling clown. miraculously,
illeana reyes's ninetales has survived, a curious purple barrier hugging its trembling form.[break][break][break]
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in the aftermath of the cremation, many will realize that the deaths of all their pokemon could have been avoided should they have remained still in their elevators. the speed in which the elevators rise to the upper floor has not changed. a sham played for foolish tragedy.[break][break][break]
[attr="class","ihead"]THE FINAL FLOOR
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the elevators reach the upper floor. their walls and chains phase away, leaving their iron ceilings and floor floating oddly on this circular stage. the stage seems to float in some undefined space, and loops hang in the air in various angles. here too, there has been a struggle. claw marks tear across the ground and in the various stones and buildings that float in the air around you. three long, bluish limbs float too, their ends torn in raggedy pieces.[break][break][break]
a tortured howl sounds in the distance. it's muffled. one of the rings vibrates with an unnerving resonance.[break][break][break]
WHAT WILL YOU DO?
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[attr="class","ihead"]INSTRUCTIONS
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YOU DO NOT NEED TO POST THIS ROUND.[break]
THIS WILL BE THE FINAL "SECTION" OF THE RAID. GOOD LUCK![break][break]
the next mod post will be on 10/27 PST.
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- with every post, please include a tl;dr of your character's actions. some posts may require rolls using the dice command.
- this is a "death-enabled" event where characters and pokemon may "die"; however, in this event, the character or pokemon simply wake up when "killed".
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link to event sign-up page: [break][break]