Master of Faster
He/Him
25
December 12
Goldenrod, Johto
Straight
Mauville Gym Leader
Champion
"With great speed comes great responsibility."
TAG WITH @joshdevlin
Josh Devlin
Torrential Turbulence [Gym]
POSTED ON Jul 14, 2024 16:36:13 GMT
The chicane coming up was what gave the course all of its difficulty. The severity of the curve would whip Pokémon and riders back and forth unless they slammed on the brakes. Josh knew the course well enough that he didn't have to: he could simply let Megalo ease off his speed, coasting until the curves came. He wasn't concerned about the Dragonair passing him; he was aware that the curve was a bit of a struggle for Resheph.
There was always a chance the brash and reckless redhead could wipe out, too. Floatzel were incredibly quick, but they tired out fast, and could not take hits well. If they even scraped the sides, that could cause them to lose a lot of speed or even outright retire from the race. Wholly unaware of how far behind the challenger was, Josh subtly reined his Milotic to the outside before flinging them the other way, ready for the feedback of the sea serpent's long tail moving like a whip.
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The wicked turn on the backstretch would test the balance of both Pokémon and rider, many Pokémon choosing to slam on the brakes to avoid careening off the course walls. They were angled so that particularly tough Pokémon could pinball off them, losing no speed in exchange for a mark that would throb well after the race was done. None of the Pokémon in the race were particularly tough nor possessed the right body shape to do so, what with four of the five being serpentine in nature.
ACE SHEEKE and his FLOATZEL buzzed down the backstretch, flicking his whirling tails back and forth with excellent timing but rocking his trainer with mild whiplash, impeding his reaction time. The reckless technique extended their lead, but at what cost? Two laps still remained; would the redhead's body be able to hold out for that long?
Farther back, ARAVAN ESCHER, ERON IUNIS, and Josh Devlin fiercely battled for second place, looking for a passing opportunity just before the chicane. The DRAGONAIR made a bold move, its tail swishing furiously as the dragon's rider hurled its reins to one side. The turn was timed too late, the Gym Leader, oceanographer, and challenger Elaine Highland narrowly avoiding catching their MILOTIC and PRIMARINA in a pile-up. By the time the white-haired Gym Trainer had recovered, Elaine was right next to him on the inside, ready to make the pass on the course's final turn.
As the five racers crossed the starting line, an announcer-like sound byte played from the Gym's loudspeakers, the display on the starting arch flashing with the same message:
[player]https://file.garden/ZDeuoB-J4RNQd5aY/gyms/master/You_Got_Boost_Power.mp3[/player]
"YOU GOT BOOST POWER!"
Now, the racers' mettle would truly be tested.
INSTRUCTIONSYou Got Boost Power! Speed-increasing moves, such as QUICK ATTACK, AGILITY, and EXTREME SPEED are now allowed. Pokémon will be able to use such speed-increasing moves a number of times up to their Endurance ranks for the rest of the race. Speed-increasing moves will grant you ADVANTAGE for the posting round, meaning you will [ roll ] four times instead of two for that post and ignore the lowest two rolls. For the second lap of the race, the Leader's rolls will be capped at 150, before modifiers are applied.
Beware! Taking tight turns and stamina-draining Obstacles at high speeds can result in dire consequences, and may impose DISADVANTAGE, meaning the higher of the two rolls will be ignored. If the lowest two of the four rolls would still pass the Obstacle, Track Position for that Obstacle will be instead calculated based on the highest two rolls. LAP 2 | OBSTACLE 1Prompt: The course's three opening U-turns loomed ahead a second time, though racers would find the timing for navigating them would feel much different, what with their Pokémon already going at full speed. This would be doubly true for Pokémon who fully embraced the course's name, choosing to drift around the long turns rather than twist their bodies via traditional means. There would be little time between curves to adjust, and fin muscles might start to feel the burn!
Target Number: 130 (Reaction)
Special: Using BOOST POWER on this Obstacle will change the Intended Skill to Endurance from Reaction. Any TP lost as a result of a total roll that is more than 25 beneath the Target Number is doubled. Elaine Highland ·
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