[attr="class","ipad"]
[attr="class","ihead"]SURVIVORS & SACRIFICES
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AS THE WEAK ARE CULLED, the unlucky pokemon and trainers fertilize the black earth with their sanguine deaths. three trainers face dilemma in the heartless thicket.
Thomas Benoit,
Blake Wright, and
Balder Schwartz disconnect a limb (arm, arm, leg respectively) each. even in this malebolge, there is a small mercy provided by the darkness. the darkness masks the gruesome minutiae of their self-inflicted wounds.[break][break][break]
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by
AYAME FUJIWARA's vivillon, a sweet gust carries a soothing scent to the harmed and clears the path ahead. benign cotton spores dab at wounds, thanks to
evan fader's remorseful retreat to the party. [break][break][break]
heroically,
kyle lopez leads the charge on his manectric. each stride is accompanied with the gallant crackle of electricity, the
CHARGE illuminating the way. the tentacles begin to fidget again. as if fresh blood is being pumped into their grotesque chutes, they tremble like dethawing frogs.
cadis von klaussner (dawn),
Emma Wolfe,
FERNANDO SILPH,
cait alfric, @n0ble,
illeana reyes, and the remaining survivors follow
kyle lopez past the treeline.[break][break][break]
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here, visibility returns to normal. as normal as it can be underneath this eternal night sky. the sloping courtyard path curves toward the front of gothic citadel and is stabbed on both sides with several gravestones. should the party attempt to shed light upon these decrepit tablets, they would find a gravestone for each and every single one of them.[break][break][break]
a personal headstone. name, date of birth, and date of death inscribed therein.[break][break][break][break]
[attr="class","ihead"]THE GATE
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should they move closer to the castle, the party would find that their supposed refuge lacks a classic front door. instead, a menacing gate, chained by three locks, rests before them. one lock is
GREEN. one lock is
BLUE. one lock is
RED. it heaves and sputters as if it were breathing.[break][break][break]
no other entrances are visible. should a window be broken, they would only be able to peer into a never-ending blackness.[break][break][break][break]
[attr="class","ihead"]THE UNDEAD
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something forms above @altmight's head. an expanding ring.
some will find this loop familiar. before the handsome blond can react, an emaciated jaw lunges forth and breaks its teeth into his skull. an abrupt eruption of rotting hands extend forth and claw into his flesh as his body writhes in death's throes. his muffled screams fade as he's pulled into the loop, the last sight of his body being his fidgeting legs.[break][break][break]
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from the loop, the undead are regurgitated. the party's lights illuminate their wailing faces. they stumble after one another in a struggling stream onto the castle grounds before chasing anyone nearby. finally, the crescendo of disembodied voices swells to a deafening static. from the murky wood, a massive writhing horde of zombies blitzkriegs toward them. their decomposing limbs lack limping; the undead rush forth, teeth first, at frightening speeds.[break][break][break]
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more loops form in the air before them, but before they can disgorge the dead, purple globes collide into their shapes and contain them. manifesting from the shadows, a creature of raven-black and ghostly plume eyes the party with its single crescent eye.[break][break][break]
it speaks, voice like withered driftwood: "help."
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a three-fingered hand, the color of drowned flesh, breaks through one of the creature's spheres. the shadowy spectre is grabbed around the waist before being pulled into the disappearing loop.[break][break][break]
the zombies begin to flood the courtyard.
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|1ALUwZS[break]
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total: 983
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WHAT WILL YOU DO?
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[attr="class","ihead"]INSTRUCTIONS
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most of you must ROLL in this post. as a party, attempt to beat the combined total of the rolls (the zombie horde) above. depending on your actions, the total the party will need to beat will be lower or higher.[break][break][break]
those who attempt to engage with the gate in order to open it can not roll.[break][break][break]
the next mod post will be on 10/17 PST.
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- with every post, please include a tl;dr of your character's actions. some posts may require rolls using the dice command.
- this is a "death-enabled" event where characters and pokemon may "die"; however, in this event, the character or pokemon simply wake up when "killed".
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link to event sign-up page: [break][break]