Master of Faster
He/Him
25
December 12
Goldenrod, Johto
Straight
Mauville Gym Leader
Champion
"With great speed comes great responsibility."
TAG WITH @joshdevlin
Josh Devlin
My Turn Now [Past/Gym]
POSTED ON May 18, 2023 3:20:25 GMT
MAUVILLE GYM | Drift Highway | Difficulty: ★★☆☆☆☆ COURSE RECORD: 02'13"888 RECORD HOLDER: Josh Devlin
[player]https://fi.zophar.net/soundfiles/nintendo-gamecube-gcn/f-zero-gx/220%20-%20Long%20Pre-View%20%28Course%20View%202%29.mp3[/player]
Mauville Racing Grounds' facility was enormous indeed; while the office space had little signage due to its size being on the smaller side, the property where the action took place, just outside the city proper, was enormous. Luckily, Josh had experienced staff who knew the facility well, and signage that could guide challengers to the correct location. The voice of ANDREW WEISS, Josh's scheduler, echoed over the Gym's loudspeakers:
"Challenger Steel, please report to Sector 5. Challenger Steel, to Sector 5. Thank you!"
Provided the challenger found ample signage, he would see the brash and tall ACE SHEEKE, already seated on Craggro the Hisuian Arcanine; the timid and short ERON IUNIS, on Blitz the Shiny Luxray, and the reserved ARAVAN ESCHER, astride Kairi the Vaporeon. Lastly, he would see the Gym Leader Josh Devlin , making adjustments to the saddle strapped to Braver, a Kantonian Arcanine that towered over them both. "Absalom? Right on time, I see," Josh greeted his challenger. "Been meaning to get the big guy out of his Poké Ball for a while, and this is the perfect course for it. Wide, drifty turns and some long stretches to let loose," he explained. The three Gym Trainers introduced themselves and Josh's Pokémon they were borrowing, one by one. "And don't forget, Aravan, no swimming. That's illegal."
There was a light breeze out of the east, though it wouldn't affect Pokémon too much. A small crowd filled the bottom several rows of mostly empty stands on both sides of Sector 5's DRIFT HIGHWAY course. The course was aptly named: while almost all of its turns were U-turns, they were wide enough that a Pokémon could skid around them with strong enough paws or claws alongside the ability to sufficiently shift its body weight.
Josh went over the rules of the challenge, required by Hoenn League statute. "See that arch near the starting line, with the long and skinny monitor on it? We line up behind that, and the countdown will be on that display. It will sound four horns and display '3, 2, 1, GO'. On 'GO', the race starts. Moves like Quick Attack can't be used on the first lap. After the first lap, use them as much as you think your Zoroark can handle. Beat me to the finish line after three laps, or otherwise prove to me you can handle the pressure of split second decision making, and the Hoenn League Quick Badge is yours."
Once the explanation was over, Braver crouched to let Josh aboard. After he had climbed onto the big, striped dog's back, the Gym Leader wrapped his legs and waist into the cocoon and zipped them up. While it restricted his motion some, the exotic saddle ensured the young man wasn't taking a high speed fall. "You better be ready to fly down the course, because Braver here is one of my fastest Pokémon," Josh warned as he slammed his helmet's visor down. If Absalom were to glance toward him, he would see a laser focused expression, almost like he was in a zen state as he held Braver's reins in anticipation of the green light.
absalom steel {WC: 527} {PC: 1} INSTRUCTIONSYou will have 8 ranks to distribute among three skills. No more than 5 ranks can be assigned to any one skill.
- SPEED: This represents how fast your Pokémon can travel. Each rank of Speed adds 10 to all your rolls, and an additional 10 to rolls on Speed-based Obstacles.
- ENDURANCE: This represents how well a Pokémon can navigate difficult terrain, and affects how often a Pokémon can use its Boost during a race. Your Pokémon can use its Boost a number of times equal to its number of ranks in Endurance (min. 1). Each rank of Endurance reduces the Target Number of Endurance-based Obstacles by 20.
- REACTION: This represents a Pokémon’s cornering ability. Each rank of Reaction reduces the Target Number of Reaction-based Obstacles by 20.
In the OOC notes of your next post, please note your Pokémon's distribution of skills.
You do not need to roll after your next post, but you will need to [ roll ] twice at the end of every post mid-challenge. This roll will be modified according to your Pokémon's skill ranks.
Example: If a player rolls a 60 on a post involving running down a straightaway as fast as possible atop a Pokémon with four ranks in Speed, their effective roll will be 140. The Leader's next post will include a "mod post" that depicts the course's first Obstacle: a prompt that presents a challenge for the racers to overcome. Each Obstacle will include the following information:
Target Number: This is the number the racers need to roll at or above to overcome the Obstacle without penalty. While it is uncommon, an Obstacle can have multiple Target Numbers.
Intended Skill: This is the Skill that will apply to the Obstacle. It can be Speed, Endurance, or Reaction.
Example Obstacle: The track starts out with a bang--a sharp, 135-degree left turn mere tens of meters from the starting line. The width of the turn itself makes recovering from a misjudged angle easier, but the track quickly narrows up again afterward. A guardrail on the outside keeps Pokémon from sliding off the course, but there is no such guardrail on the inside, and there’s a shallow stream that looks time-consuming for non-Water Pokémon to climb out of!
Target Number: 105 (Reaction) After the players make their rolls, the Target Number is deducted from the player's roll, and the difference becomes the player's Track Points (TP) for the round. 100 TP corresponds to roughly one second of time differential. The race will consist of three laps, with three Obstacles per lap. After the ninth Obstacle, total Track Points will determine finishing order. The QUICK BADGE is awarded if at least one of the following conditions are met:
1) The challenger finishes the race in 1st or 2nd place. 2) The challenger finishes the race ahead of the Gym Leader. 3) The challenger otherwise demonstrates their mastery of the tenets of Mauville Gym, at the Leader's discretion.
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