GONGAGER
he/him
25
October 13
GONGAGA
gongaga-romantic
gongager
gongago
PRISMATIC PENITENTIARY
POSTED ON May 5, 2024 9:19:01 GMT
[nospaces] [attr="class","omgen"] [attr="class","omgentop"]PRISMATIC PENITENTIARY [attr="class","omgenmid"] RAID EVENT [player]https://file.garden/ZXZrnWMYuz15frfJ/HOENN%20MUSIC/LOYALTHREETHEME.mp3[/player] [break] Loyal Three Theme WORK, WORK, WORK PRISON LIFE SLOGS ON. But unbeknownst to their captor, there is another life lived. The jarring syncopation between the shackles of waking and the liberation of dreams slowly but surely creates cracks.[break][break]
Their wardens and the toxic chains do not let up during their conscious hours. But in the DUMMY WARD, Leon Settentrioné continues to fight back, defying the prison's protocols. Despite the warnings, despite the given chances, he is severely punished.[break][break]
He can not control his own body, for the TOXIC CHAIN forces him to point and laugh. He is force-fed mochi, for the chain toils for him. He can not hoard sashes, for they are found. This is a prison of despair—and when he fights the guards back with punches, MUNKIDORI begins to break his body with its mind. Similar to the prisoner that had been killed, Leon Settentrioné is continuously lifted and slammed onto the cold prison floor.[break][break]
Actions beget consequences.[break][break]
Much to the dismay of his wife, Leon Settentrioné dies.[break][break]
But it is a brief departure.[break][break]
The TOXIC CHAIN curls downward from his neck. Compresses Leon Settentrioné's heart and resuscitates him after several cold seconds. But this may not be a mercy.[break][break]
There is still work to do.
SOME TEND TO THE ROCKS. howard slayte sorts through the rocks, plucking TERA SHARDS from grit and granule. However, his keen archaeologist eye spots common ore found in AREA ZERO. He scries sedimentary and metamorphic—and fragments of DYNITE ORE. The MUNKIDORI shrieks, points at the red crumbs, slaps its palms on the floor as if it were playing the bongos. Some drool can be seen on its bottom lip...[break][break]
For it seems that sometime during everyone's incarceration, a new crate has been brought to collect the DYNITE REMNANTS specifically too.[break][break]
THE WORK HAS INCREASED throughout the week. In the middle of your characters' work, the platform descends bringing more crates of shards and empty crates for transport. When it descends, the same sound can be heard:[break][break]
[player]https://file.garden/ZXZrnWMYuz15frfJ/HOENN%20MUSIC/mysterious%20sound%20.mp3[/player][break][break]
A fiercely territorial Shred attempts to lift the orange-red rock. Kyrenai Black and zachary stellar watch him throughout the week as he guards and struggles to lift the rock (for the Okidogi has allowed it to remain in the ward due to the pitiful man being a constant source of entertainment). The Rocket Beast can not heave it yet; however, crumbs of it fall and clatter on the floor, scattering orange chalk.
MAIN ACTION:[break] LAUGHING HOUR DURING THE LAUGHING HOURS, poor Knight Naito receives no prize, yes. But alongside many others, he receives generous rewards of ridicule and torment (if his "itty bitty brain cell" allows him to acknowledge them as such).[break][break]
In the UGLY WARD, Diana Cavendish presents her tears. However, FEZANDIPITI disregards her plea. Foolishly, perhaps, for the Warden does not pay any attention to the maudlin droplets (and it should have, oh it should have). A swing of his wing and the bird strikes Diana Cavendish's hands, causing the tears to splash and stain the floor.[break][break]
While others like Lucia Aldrete and jack wainwright suffer from the inflicted humiliation, Elisabeth Fiorelli detects through the affliction of the mochi what appears to be a faint magenta glow emanating from the FEZANDIPITI. It is distinguishable from the hue of the TOXIC CHAIN—and instead, it looks more akin to that of the color of dynergy particles...
MAIN ACTION:[break] CHAMBER OF DESIRES DESPITE annalise henderson'S WARNINGS, an Apollonian curse has befallen her within this wretched prison. One by one, all the prisoners are forced to view through the WELLSPRING MASK: a ritual brainwashing, a ceremony that causes tears upon waking. Your characters begin to understand the connection through their seven sleeps.[break][break]
When Aurelie Lefevre (due to her SKEPTICISM), Elise Calcifet, and Eduardo Hisakawa peer through the lachyrmose lens, they manage to peer into another's DESIRES:
BEFORE YOUR VIEWING ENDS, you catch the glimpse of the desire's owner. They do not look at you, but they are distinctly Megalopolan. Their hair is blue and in a style reminiscent of a Kalosian bob. They snarl: "GET OUT!!" And the watch ends.
MAIN ACTION:[break] FEEDING PIT DEEP IN THE FEEDING PIT, some clean the mucky floor like Michael Davis, buying time for others to try and break through to the creature smothered in chains. Beatings and bruises bring small reveals.[break][break]
Thea Naito, Greyson Connors, Johanna Joy, and Andrea Vaneau attempt to communicate with the creature. Through broken tones, they attempt to console, to comfort, to inspire; however, the TOXIC CHAIN'S INFLUENCE is far too much. But perhaps, their encouragement will not be forgotten. The brain works in curious ways; the subconscious stores voices and words behind the facade of transient forgetfulness only to remember them in solace and dreams.[break][break]
However, only Roy Aker, Grigori Sokolov (due to his fervent chase) and Andrea Vaneau are able to witness what happens behind the doors the creature is eventually drawn back into. Within that room, they can see the flash of a tentacle and a WORRY SEED planting itself into the creature's wooden body.[break][break]
They can surmise that the creature is being forced into a state of ENDLESS WAKING.
MAIN ACTION:[break] DREAMING WHEN THE PRISONERS GO TO SLEEP, they become citizens of the collective dream. Tempest Quinn attempts to learn more about the other Megalopolans. He encounters kind ones. Gentle ones. He meets those who desire to seize Hoenn for themselves. However, all of these Megalopolans speak of "home". Of the desire to return to one, no matter where that home may be. Although the real Ultra Megalopolis may be drowned in darkness, many dream of this dream.[break][break]
Within the dream, FERNANDO SILPH, jayden cross and MARISOL SIMONE attempt to derive answers from their chained captors.[break][break]
"cyllora? they're our new general! they're so cute. stylish haircut. it'll be all the rage when we take back ultra megalopolis!"[break][break]
"ultra megalopolis? the blinding one took all of our light. it ate our sun! we did nothing wrong... we did nothing wrong! we were just trying to survive! trying to progress for a better life for all!"[break][break]
When oscar clayton enters MEGALO TOWER, he would be able to see the AZELF suspended in its tank. The floors are empty save for a horrid writhing, wriggling thicket of TOXIC CHAINS. Is it a symbol or an omen? He can not be too sure.[break][break]
Over the week, Yuina Higashi attempts to understand more about the odd anomaly in time. Curiously, illeana reyes senses no spatial disruption in the dream. Whether that is because they are in a dream or not, can not be sure. However, Yuina Higashi's studies allow her to gleam one insight: time seems to be looping back to the same period repeatedly—or at least, as close to that referential point as possible.[break][break]
Naomi Sato attempts to flee to the UNOWN DIMENSION with Isaac Merlo. And so, she does. They "disappear" from the dream. But within this dream, could they truly call what infinite black of creation around them, real? No other UNOWN appear here—but eventually, TOXIC CHAINS begin to manifest in this world, threatening to seize them here with nightmarish yearning. Is this a symbolic reflection of their world? Or is it an omen? A warning of what is to come?[break][break]
Lastly, several attempt to interface with AZELF floating in its tank in MEGALO TOWER. priam conrad visits it every night. Aubre McKenna-Settentrione pleas for its help. Others like Elaine Highland attempt to receive answers about how long the sprite has been here for. They do not know for how long, but some are able to say where they had initially found it: in the swamp waters of ROUTE 119.[break][break]
Alexei Ivanov attempts to reach out to his own Pokemon to no avail. No matter how hard he tries, he can not penetrate the symbolic glass. However, Hideo Kino focuses on the Lake Guardian encased in the tower. In between comforting Genevieve Cromwell and Lucia Aldrete, he remains diligent with his nightly ask: "Where are you, Azelf?"[break][break]
On the second last night, he receives an answer by way of telepathic telegram:
MAIN ACTION:[break] TEARS THE TEARS ARE PECULIAR. Perhaps, it is a symptom of everyone's sickness. However, FEZANDIPITI'S ARROGANCE will prove to be their captors' ultimate undoing, for the tears cast from Diana Cavendish's hands hold the secret to everyone's escape.[break][break]
Many attempt to collect their tears in their clothes. Beau Fontaine wipes his on his sleeve. Neffatari Nzingha collects hers and Zev Harcourt's in fabric ties, while John Sullivan strives to gather his and Yuina Higashi's in a fabric pouch. However, those who carry their tears in this manner will soon realize that this method is flawed.[break][break]
Clothes are exchanged for new ones. Showers can dilute the droplet. Hidden sashes, fabric strings, and more are confiscated by wardens.[break][break]
However, Remiel Calcifet and Cassandra Kubrick discovers peculiar effect when the tears are collected in a "basin" of some kind. Whether they are pooled together in a makeshift boundary of crumbs or in the curve of a mask, the tears gather as a reflective mirror. It is so clear. Brilliant. Able to capture any hint of light in this murky madhouse.[break][break]
Those who have collected their tears in their clothes may wring their fabrics out into a dip in the floor—or for those willing to urinate while they shower, the TOILET TANK OR BOWL.[break][break]
Those who swallow their tears like Eris Halla and BARNABY FINCH instead feel their gaze moisten. Though their eyes retain their mochi-haze, they can see more clearly. They become more sensitive to light...[break][break]
As if answering Amor Rose, ameena abadi and Lulu Flint's prayers, everyone who gazes into these collected tears as mirrors or viewed through their eyes' aqueous humors, will be able to see a rippling vision of an AZELF. It speaks, telepathically:
The vision fades. Perhaps, Azelf is not strong enough yet to maintain its connection...
THE LAST DREAM & DAY BY THE LAST DAY, intel is distributed by the likes of paxton concordas and others who have uncovered insights throughout the week. The dream Ultra Megalopolis is brighter than usual. The three crystalline masks Aurelie Lefevre, Elise Calcifet, and Eduardo Hisakawa had seen in the CHAMBER OF DESIRES have been fitted into the cityscape, seemingly powering up the metropolis with their ceaseless light.[break][break]
In the city's center, another ominous development has appeared in the form of a POWER SPOT...[break][break]
Through the slumbering AZELF, Hideo Kino receives another message:
Eventually, the message may be first relayed by Hideo Kino... but eventually, for those who are willing to concentrate, they will hear the Azelf communicating the same message into your dreaming minds. Curiously, the MEGALOPOLANS do not seem to hear it...[break][break]
However, it is deciphered that you all must do one thing:
The prison break begins tomorrow.[break][break]
WHEN YOU WAKE, your collected tears seem to glisten more strongly. Like TERA CRYSTALS, they glimmer. The TERA CRYSTALS embedded in your wards' ceilings shine brightly too. Seemingly, something has empowered them. The concentration of TERASTAL ENERGY has increased here—and those who own tera orbs will know that TERASTALLIZATION could potentially be done freely here...[break][break]
Through your waking tears or by gazing into your collected lachrymosity, you can sense Azelf's presence... although it remains weak.[break][break]
However, curiously, your characters feel an odd sensation surge briefly within them. Like a sapling struggling to burst through the dirt. WILLPOWER. The smallest taste of it. It is not enough to dispel your despair, but it is enough to turn the tide ever so slightly...[break][break]
PROMPT:[break]YOUR TOXIC CHAIN THANKS TO YOUR TERASTAL TEARS & AZELF'S INFLUENCE, your characters will be able to control their TOXIC CHAIN to a certain extent.[break][break]
You will be able to DEVELOP A 'TOXIC CHAIN' ABILITY for your character that corresponds to their DESIRES. For example, OKIDOGI'S DESIRE FOR STRENGTH has granted him a TOXIC CHAIN that is strong.[break][break]
Feel free to be creative with your ability! However, due to the event format and the creative flexibility that is being allowed, be prepared to have your powers be toned down in the mod post.[break][break]
Please include your Toxic Chain ability in your notes. You may also opt out of this.
In each of your wards, the designated Megalopolan speaker announces, "one last day of work, our loyal prisoners! we will determine the best performing ward once again!"[break][break]
Your cruel Wardens, OKIDOGI, MUNKIDORI, and FEZANDIPITI cackle and applaud sarcastically.[break][break]
Mochi is fed. You're led into the center of your wards. Lifting. Sorting. Polishing. The routine continues until the platform with crates begins to descend...[break][break]
[player]https://file.garden/ZXZrnWMYuz15frfJ/HOENN%20MUSIC/mysterious%20sound%20.mp3[/player][break][break]
THAT SOUND IS YOUR CUE TO BREAK LOOSE. And should Shred attempt to break the ORANGE-RED ROCK at any point, he will be able to. When the boulder crumbles apart, a searing heat expels outward and summons a HARSH SUNLIGHT in the ward. SHOULD RAPTORATTACKS ALLOW IT TO, an ORICHALCUM HUE can be burned or imprinted onto a part of Shred's skin...[break][break]
Regardless, of your newfound abilities, despair continues to hamper your endeavors. You must reach Azelf beneath this prison. Past the Feeding Pit. Toward the morbid tubes Thea Naito had seen.[break][break]
As the uprising begins, the MEGALOPOLAN GUARDS and THE LOYAL THREE strike back with their chains. The OKIDOGI is a fierce warrior. Its chain slams into prisoners, pummeling them into literal pulp. The MUNKIDORI shrieks as it uses its psychic abilities to strike prisoners down from afar; however, the monkey attempts to see the future... and fails. Perhaps, its lost ability of foresight is because of the interference of time Yuina Higashi now feels in the waking world...[break][break]
Lastly, the FEZANDIPITI charms unlucky prisoners. The bird seduces them into harm's way or slices them down with its wings.[break][break]
Throughout the chaos, priam conrad feels his mark glowing. He can feel his mark resonate with the FEZANDIPITI... and two other presences above. However, he can also sense another alarming presence: a POWER SPOT somewhere within the prison too.
PROMPT USING YOUR TOXIC CHAIN ABILITIES or whatever else at your disposal, attempt to rise up against your ward before boarding the platform down to the Feeding Pit.[break][break]
The Loyal Three will not fall to your attacks this round; however, they will retreat to be faced later as a more dangerous threat.
DISADVANTAGE[break] & DESPAIR AS A RESULT OF THE TRIALS OF THE WORK WEEK AND YOUR ROLLS, the following characters must roll with DESPAIRING DISADVANTAGE (roll three times; the lowest roll is used) until instructed otherwise. The disadvantage on rolls reflects their physical injuries and/or their despairing spirit.[break][break]
Cillian Quinn Shred PETRA MONROE Noel Parker Genevieve Cromwell Elaine Highland ever blackwell Naomi Sato Michael Davis Mimi Hirose MARISOL SIMONE zachary stellar Lucia Aldrete Kyrenai Black Isaac Merlo DESIREE BLOOMS jack wainwright Andrew Fisher Ettie Tempest Quinn Johanna Joy Andrea Vaneau Thea Naito Cassandra Kubrick Alba Evovae Laurence Whateley Melody Miro Roy Aker illeana reyes Sylvia Cousteau MAKI YUKIMURA Aubre McKenna-Settentrione Leon Settentrioné Hyakkaryōran Tsubaki fern delaney BARNABY FINCH annalise henderson THEO BECKETT Yuina Higashi priam conrad Grigori Sokolov freya morningstar oscar clayton Navy ameena abadi Diana Cavendish luka chêne FERNANDO SILPH Knight Naito Aurelie Lefevre PENELOPE LIVY Remiel Calcifet Lulu Flint Beau Fontaine Josh Devlin Laurence Whateley Violet Fairbanks Greyson Connors jayden cross annalise henderson Amor Rose paxton concordas Zev Harcourt Eris Halla howard slayte[break][break]
HOWEVER, even characters NOT TAGGED/LISTED ABOVE must still ROLL WITH DISADVANTAGE. These characters only need to roll two times and take the lower roll until instructed otherwise. The disadvantage on rolls reflects their physical injuries and/or their despairing spirit.[break][break]
IN OTHER WORDS, everyone must roll with some form of disadvantage in this raid at this current time. If using a SALAC while disadvantaged, you must roll a new set of dice (e.g. roll two or three times) instead of changing one roll.
WARDS BELOW IS INFORMATION pertaining to each ward.
RULES
PLEASE READ THE FOLLOWING GUIDELINES.
IMPORTANT NOTICE: FOR THIS ROUND, YOU MUST ROLL.[break][break] YOU CAN ONLY POST ONCE. Missing AT LEAST THREE ROUNDS will result in no rewards; however, due to the setting and scenario, characters will not be retconned from the event.[break][break]
Eva Morales has missed THREE ROUNDS and will not be eligible for rewards.[break][break]
Sylvia Cousteau has missed TWO ROUNDS and will receive DIMINISHED REWARDS.[break][break]
Atreyu Hargrave, Melody Miro, Mimi Hirose, luka chêne, PETRA MONROE and Laurence Whateley have missed ONE ROUND.
DEADLINE
MAY 8TH, 11:59PM PST.
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