Father Bill
he/him
47
November 24
Sootopolis
Bisexual
Daddy
Councilman
I took the Sin out of Sinnoh. Want to help me put it back in Hoenn?
TAG WITH @bill
Bill Anderson
YMCA [Raid]
POSTED ON Oct 1, 2021 15:48:37 GMT
5: Your fight with the Monster made Chaos in the Archives And it isn't just Andy's Gengar that is twisted by its contact with the monster.
After its sudden, brutal savagery, the monster is gone as quickly as it struck. In its wake is carnage, confusion, and air that sings with remnants of psychic discord.
"Is everyone safe?" Bill asked, checking on the wounded. "I only brought a single first-aid kit," he added, looking over at Adrian Malcolm and Rowan Wrynn .
"I didn't expect...disaster."
"Doug, did your Pokedex say anything?" Bill asked, checking John Sullivan 's device.
The screen was dark, and in the moments afterwards everyone would find that their personal electronics had been completely fried by the encounter with the monster.
Adrian Malcolm 's investigation had been equally fruitless, as his Gourgeist had acted too late. Trick-or-Treat would have to wait until next time.
Bill's Musharna floated back to his side, and the councilman shook his head. "The way back up is closed. The monster must be holding us here, waiting to strike again. We need to get rid of it."
But when Arceus seals an entrance, he opens a door. Two, in fact.
CLUNK 361,864 - 478,353 CRACK
RED ROUTE
Red Total over 262, - North Entrance unlocked The North entrance is red, bright as a wounded sunrise. It promises danger, b/oodshed, and sacrifice. Grains of pale gray sand spread from the entrance.
Stone walls press in on either side of the path forward, deep holes like air pockets in pumice. Those foolish enough to reach into the pockets will find offerings at the bottom: crusted coins, rolled slips of paper with 8lotted secrets, and stained bones.
They will also find that the stones slice one way, rasping the skin of anyone tryin9 to steal or to take 8ack their offering.
Gray sand crackles underfoo7 with each step, heaped in p1l3s and pack3d into l0w holes in the walls. There are a dozen thin and razor sharp passageways leading deeper into the rock, but those that stick to the widest route will reach a stone door. It's made of the same material as the walls, only the deep holes are stained a lu2h red.
Blood must be shed six times to 0pen this door.
Beyond this door lie5 the Crypts, the Red Route, and the power to Break the monster. Completing this route will unlock the Re6 Ending for all involved.
Red route prompts
- Make a sacrifice to the door (+10 Red)
- Find something in the shif7ing sand (+10 Red)
- Notice something moving in the walls (+10 Red)
BLACK ROUTE The third of the f0ur paths is also open wide. Wet, warm air rushes out like an end1ess breath.
Black Total over 617 - South Entrance unlocked Be9ond the entrance lies the Waterways. A 5lick, stone path bends through the darkness, snaking its way through an expan2e of deep, fast f/owing water that rushes alon9 on both side.
Within the darkness there is a door. A black, monolithic slab, covered in ancient l0cks, painted seals, and chains of ruby, titanium, and black ir0n.
Behind this door is 5omething that was locked away long ago. Some7hing that would be better left undisturbed. Something, however, that might b3 able to Steal the monster's power.
The deep recesses of the Waterways lie beyond this door, 4long with the Black Route. Completing this route will unlock the 8lack Ending for all involved.
Six people must tamper with this door to open it.
Black path prompts
- S1ip, swim, or otherwise get wet (+10 Black)
- Break a lock, pierce a seal, or weaken a chain (+10 Black)
- Lose something in the f1owing water (+10 Black)
WHITE ROUTE The outer shelves of the the sprawling Archives have been 5mashed by the fighting. Bookca2es have been reduced to splinters, and blood, ink, and ichor mingle on a floor of shredded knowled9e.
Wisps of half-formed words escape from the puddles, slithering along the groun6 deeper into the archive2.
And the archives are deep. Shelve5 run far under the city, with books on every subject imaginable. Religion, alternative religion, paganism, summoning and 8anishing, magic, cooking, and a whole secti0n on ancient hymna/s.
White Total over 262, - Church Cat leashed From somewhere deep in the stacks you hear a small, but unmistakably animal noise. It sounds terrified, and probably fluffy.
Hidden within the pages is the knowledge to Purify the monster. Those who elect to stay in the Archives will follow the White Route. Completing this route will unlock the White Ending for all involved.
White Total over 235 - Church Cat unleashed White route prompts
- Chase, search for, or lure out the fluffy creature (+10 White)
- Locate a specific book (+10 White)
- Follow the escaping letters (+10 White)
MOVES/ABILITIES Each round, please select one move or ability, and roll with your post. The color of your move ( Black, Red, White) will determine the color of your roll. You may use both a move and an ability, if they are the same color. Doing so will provide a +10 to your roll. Additional moves can be used for flavor, but only one move will be taken into account. Please clearly identify which move and color you are using in your TL;DR. The following Moves and Abilities will provide bonuses within the raid. Moves with particular importance have been underlined. It is recommended that you bring moves from multiple categories. BLACK - Crime, Theft, Trickery
MOVES: Curse, Thief, Beat Up, Torment, Grudge, Absorb, Leech Seed, Giga Drain, Mega Drain, Strength Sap, Drain Punch, Draining Kiss, Horn Leech, Leech Life, Oblivion Wing, Use the word Grime for bonus Fifteen, Parabolic Charge, Perish Song, False Surrender, Feint Attack, Foul Play, Sucker Punch, Switcheroo, Covet, Snatch, Ally Switch, Trick-or-Treat,
ABILITIES: Frisk, Imposter, Infiltrator, Sticky Hold, Dark Aura, Cursed Body, Stakeout, Pickpocket, Prankster
RED - Pain, Injury, Passion
MOVES: Fury Attack, Cut, Dragon Rage, Rage, Spite, Outrage, Pain Split, Thrash, Bite, Crunch, Self-Destruct, Explosion, Destiny Bond, Revenge, Rage Powder, Incinerate, Work Up, Stomping Tantrum, Fishious Rend, Use the word Spicy for bonus Fifteen, Burning Jealousy, Bide, Guillotine, Frustration, Retaliate, Fury Cutter, Attract, Swagger
ABILITIES: Aftermath, Guts, Innards Out, Perish Body, Merciless, Anger Point, Defiant, No Guard, Intimidate
WHITE - Purification, Protection, Divinity
MOVES: Purify, Protect, Detect, Wide Guard, Meditate, Recover, Heal Bell, Hidden Power, Ancient Power, Wish, Role Play, Imprison, Refresh, Cosmic Power, Healing Wish, Heal Block, Simple Beam, Haze, Clear Smog, Stored Power, Use the word Creamy for bonus Fifteen, Heal Pulse, Life Dew, Bestow, Extrasensory, Secret Power, Revelation Dance, Future Sight
ABILITIES: Sturdy, Forewarn, Friend Guard, Healer, Immunity, Natural Cure, Justified
PROMPTS Each round you can complete prompts to add to your rolls. Unless otherwise stated, you can only claim each bonus once per round.
Anyone can complete the prompts below, but some prompts only provide a bonus to rolls of a certain color.
- React to the devolved Pokemon (+10)
- Mention the damage/injuries (+10)
- Try to hatch one of the eggs (+10)
- Blame yourself for the situation (+10 White)
- Take the blame (+10 Red)
- Blame someone else (+10 Black)
- Use a move AND an ability of the same color (+10)
Everyone who correctly identified the code word Interior can add +25 to their roll.
REDThe following people and Pokemon are injured. They have unlocked a new prompt for use in future posts. Reference you/your Pokemon's Injury (+10 Red )
BLACKoscar clayton 's Claydol has made mental contact with the monster. He has unlocked a new prompt for use in future posts. Something is wrong with your Pokemon ( +10 Black)
WHITEThe following Pokemon are fainted. They have unlocked a new prompt for use in future posts. Revive a Pokemon ( +30 White)
RULES Here are some quick reminders/tips:
- Players start with 3 Pokemon
- Movesets are not locked
- Use 1 move each round and Roll with your post
- Complete prompts for a bonus to your roll
- Identify move/ability, color, and prompts in your TL;DR
If you have any questions please DM me on Discord (D-Bug) or tag me in the #YMCA-Raid channel.
The round will end in 6 days. Thursday 7th of October at 8pm PST.
There may be additional Mod Posts before the deadline.
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