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DANGEROUS DISCOVERIES RAID
SETTING: MID-DECEMBER
FIRST POST
[player]https://a.tumblr.com/tumblr_qlvgdm1RxI1yjyalbo1.mp3[/player][break][break]
ROUTE 2
THE CONSTANT RINGING OF SUPERSONIC rattles the brains of everyone present. The
CONFUSION starts to prick at their temples like the onset of a headache.
skyler dross’s quick actions allow for the
SAFEGUARD to protect them going forward but the initial blaring of the first Golbats pulse within their ears.[break][break][break]
Her Lapras creates a narrow path of ice with
ICE BEAM, providing them an alternative to running.
skyler dross,
Raziel Beckett, and his Lucario mount the ferry Pokemon with haste, avoiding the confrontation entirely as gravity takes its toll. They leave Lars behind with a complimentary
DRAGON PULSE to help bat back the crowding wild Pokemon as they gain speed. [break][break][break]
Laurence Anderson remains behind at first, using his
ICE POWERS to widen the path while reinforcing it. His efforts grant them a stable getaway and helps accelerate their descent. As their boss, a good boss at that, he sacrifices his own position to ensure their safety. Due to the length of his actions, he gets left behind, able to sprout
ICE WINGS but swarmed all too quickly by the Golbats numerous numbers. [break][break][break]
His Metagross, Ro, remains impervious to the Golbats fangs. The Pokemon’s
PSYCHIC repels them to an extent but like Durants, they swarm, burying the Pokemon in a colony of predators. It’s able to levitate with
MAGNET RISE but rendered blind due to being dogpiled. [break][break][break]
The Head Ranger is not as lucky. His escape is faster, yes, but not nearly as quick as the other two trainers. The Golbats swarm him as well but are unable to sack him due to his
ICE POWERS. Those that manage to bite him end up frozen, falling to the floor, as their wings grow frigid. With his best efforts, he follows after them, protecting them at his own expense. [break][break][break]
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The ice path comes to an abrupt end when the tunnel does as well. Except there's no wall or point or stopping. It just ends as a steep cliff, allowing them to slide into the open air, launching both trainers and their Pokemon into the air and into freefall. The distance below them is great enough to allow them to react but also vast enough that despite the lake underneath them, landing without assistance will cause harm. [break][break][break]
The cave surrounds the rim of the lake. Those who crawl out of the clean, luminescent water will find a set of stairs leading up to the next floor. It ends with a set of solid, stone doors. [break][break][break][break]
ROUTE 3
A FOREIGN SENSATION STRIKES when
Stormy Silph tries to channel her avatar powers. Her energy bubbles like normal, channeled through her body, coming out as a practiced flame. Nothing too complicated and completely ordinary for an adept avatar. However, the usage of her powers within the temple causes it to stir. [break][break][break]
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An affliction overcomes her. It's vision is overbearing at first but only lasts a few seconds: an all encompassing red light that blinds her from everything else. The effect it has on her mental causes her flame to expand past her wrist, igniting the blood smeared onto her hand, imploding. It's a small blast overall but enough to catch her by surprise and knock her off her feet.
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Neither the heat nor fire harms her. Her pact with Moltres renders her impervious to such injuries. Yet, the scalding blood, toxic in nature, burns her skin. It covers her hand and forearm with minor burns. For the first time since granted avatarship, Stormy knows the pain of being burnt. [break][break][break]
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The fluctuation passes in a moment, her powers returning to normal immediately. Aside from her newfound injuries, Stormy will realize that she can no longer set that part of her body on fire. The rest of her body is fair game, unhindered by her incident. [break][break][break]
The sound of the explosion is enough to attract the attention of whatever lies behind the corner.
Kazimir Wynter charges ahead and to no surprise, his hypothesis proves true. Two Megalopolan soldiers, dressed in the tattered uniforms, are seen kicking a robed figure chained to the temple’s walls. [break][break][break]
Two Naganadel flank the Megalopolans on either side. Their stingers rise at the sight of the intruders, firing off a mix of
TOXIC and
SLUDGE BOMB at
Kazimir Wynter and
Zac Ramsay. Make no mistake, these are not the Ultra Beast owned by the other trainers of Hoenn. Without the administration of
Lucas Lane’s
ANTIDOTE, they prove as potent as they were in the war, able to corrupt and maim anyone unfortunate enough to get soaked in their poison. [break][break][break]
Kazimir Wynter and Zac Ramsay roll in your next post to determine the outcome![break][break][break][break]
ROUTE 4
priam conrad REACHES OUT TO THE STATUE but
Cillian Quinn reels him back in. The Underboss stops their little rocket child from tampering with the ruins and for good reason. His abrupt grab snaps Priam out of his trance just in time for him to hear a voice only meant for him. [break][break][break]
“
Knock, knock. Anybody there?” [break][break][break]
priam conrad is never given a chance to answer. As soon as the foreign energy of the
LEGENDARY MARK comes to life so does the temple in response to the intruder. The chamber starts to crumble, collapsing in on itself. They’ll be buried alive if they’re not fast enough. [break][break][break]
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One of the first pieces to fall snags
priam conrad by the leg. Due to the shape of the boulder, it doesn’t crush the limb outright but a sharp pain racks through his body. He’s stuck underneath it right at the edge of the doorway and inches away from safety. Several more dangle above, prone to fall any second now. [break][break][break]
Further down the hall will provide shelter should they heed caution and make haste. The next chamber is filled with
SPORES, dimly lit by the special moss that grows on the walls. Morelull line the wall, oblivious and pacified should any of them come into contact. While their human presence is interesting, none of the Pokemon really care. [break][break][break][break]
priam conrad must roll in their next post to break free. [break][break]
cait alfric and Cillian Quinn may roll as well if their character assists in freeing him. [break][break]
If they assist, they forego their sabotage roll.[break][break][break][break]
ROUTE 1
GREED IS GOOD; evident by the choice made by everyone sans
Katherine Fairburne. The Mauville Gym Leader has no need for such paltry treasures. Instead, she focusses on making headway into the temple to secure what lays inside. [break][break][break]
When presented with the spike trap, her Dragapult’s
PHANTOM FORCE makes it seem like child’s play. Unfortunately, the portal only goes halfway, interrupted by an unknown force and leaving her stranded amidst the tiles. Even so, the ghost type’s levitation should render it impervious, and it does. However, several spike traps trigger of their own volition, blocking the path ahead. [break][break][break]
Those still working their way through the quicksand come up with novel solutions of their own.
Adrian Malcolm's Starmie
RAPID SPINS over the distance effortlessly. It’s
SPOTLIGHT allows him to jump from stone to stone safely, even grabbing something shiny in the process. [break][break][break]
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dahlia goode's humble request is met with great success. For someone burdened with the grandest title of all the land, her own adventure proves unremarkable. She makes this look easy on account of patience and precision. Her reward comes in a solid transition, pocketing a small crystal she comes across. It glistens in different colors, a small token of prosperity that does little to discount the dangers still ahead.
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And, in contrast to the Commissioner,
mateo martinez also makes this look easy. The only issue is that he doesn't have the same grace that Dahlia exudes. Each leap he takes is fraught with tension, a thrilling risk that comes from a breakneck speed that highlights his athletics and confidence in his own skills. The risk pays off handsomely when he pockets an ancient coin emblazoned with an unknown symbol.. [break][break][break]
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YoU gOt Me? RiGhT? [break][break][break]
His trusty companion does at first but all that comes undone when they're the last of the group to pass. A monumental greed rewards him with a monumental prize: a
MEGASTONE uncut and rendered in its natural form. It fits nicely in his calm, allowing his fingers to hook into it as the sand tries desperately to prevent his escape.[break][break][break]
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But bad things happen to stragglers. As everyone else leaves the quicksand, treasures in toe, the chasm shifts. Every item removed from the pool causes the pit to become a little more unstable. The speed in which it swallows him intensifies to the point that not even his Dragonite can resist its pull. It swallows him first, drowning him in a mouthful, before pulling in his trusty steed as well. His Pokemon never gives up even when it can no longer see him, holding on for dear life.
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They both suffocate, out of sight and out of mind, a small price to pay for the sins of their avarice. [break][break][break]
When they come to, they’re no longer on the main path. They awaken to a small chamber devoid of anything of note. One path lies ahead, the other behind them. The sound of something heavy stomping comes from both sides. They’re not alone. [break][break][break][break]
Katherine Fairburne, Adrian Malcolm, dahlia goode, mateo martinez must roll in their next post to pass the spike trap. [break][break]
Katherine Fairburne may roll twice.[break][break][break][break]
TEMPLE RULES
THE FOLLOW EFFECTS have been applied. This will pertain to certain routes, moves, Pokemon, and characters as applicable. Feel free to ask if you have any questions. [break][break][break]
- Cillian Quinn's LUCARIO may not use MAGNET RISE or AURA SENSE.
- Stormy Silph'S cannot use her FLAME POWERS from her injured hand / arm.
- TELEPORTATION or PORTAL based moves will not allow you to past the SPIKE TRAP in ROUTE 1 in one go.
[attr="class","reward2"]WHAT WILL YOU DO?
INSTRUCTIONS
ENSURE THAT YOU FOLLOW THE RULES which are posted below. Remember to refer to the
sign up page for more details.[break][break][break]
- Please ROLL with your post using the roll command (dice button). Your first roll will always be your sabotage roll! This does not impact your own character's performance. This roll only represents how much OOC impact you will have on another character of your choosing.
- Bold the name of the character you intend to sabotage! This is an OOC decision. Once you post you must stick by your decision!
- Those who post before 1/13 8PM CST will get a +15 modifier to their sabotage roll! They may instead apply a +4 modifier to any obstacle roll if applicable.
- Pokemon can only perform 2 moves per round.
- Please include a tl;dr note of your important actions.
- If you miss the deadline, you will be kicked.
- If everyone posts early a mod post may come early.
DEADLINE FOR THIS ROUND'S POST: 1/15 11:59PM CST.
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