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DANGEROUS DISCOVERIES RAID
SETTING: MID-DECEMBER
FIRST POST
[player]https://a.tumblr.com/tumblr_qlvgdm1RxI1yjyalbo1.mp3[/player][break][break]
ROUTE 2
EVERY CHOICE COMES with equal consequence.
Raziel Beckett and Ro are able to pry
Laurence Anderson out from underneath the pile, pushing off just enough weight to pull him out before the pile collapses under the empty space. The way it caves in all at once goes to show just how much danger the Head Ranger was truly in. [break][break][break]
A moment’s respite allows both of them a chance to recuperate. By now, Razz’s Gallade has long expired. For all this depravity, a light shines in the distance, mewing as the only linger of hope in the desolation of their mutual darkness. The stillborn air of the chamber gets sucked in by their destination, a coarse whisper that beckons them to continue. [break][break][break]
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As they approach, they can feel the raw heat emanating from an exposed geode. Energy saturates the chamber to the point of being blinding. It crackles with an electric tinge that lashes out at anyone that gets too close. Someone will need to approach for a more thorough inspection. Regardless, it is their only path forward, a strange encounter with an unexplained phenomenon.[break][break]
Both of your characters may enter the chamber. However,
only one Pokemon can enter. Decide between each other or roll to determine who proceeds. Only non-Legendary Pokemon can enter. Ultra Beasts count as a Legendary for this scenario.[break][break]
ROUTE 3
A SWORD'S DANCE SHARPENS THE BLADE but time spent honing the perfect strike leaves a window for retaliation. It only takes a few seconds to grasp the ball—a forewarning from a twirling blade means the Megalopolan no longer has a reason to be discrete. They’re able to palm the device before
Kazimir Wynter's
BRUTAL SWING cleaves their arm right off.
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“
Gwhuah!!!”
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The Megalopolan is bleeding from the decisive slash. Blood spurts everywhere but the pain only fuels resentment. Raw hate manifest and pushes the Megalopolan to act. It still lunges for their fallen arm, about to smash the ball open with their remaining hand when
Stormy Silph's
THUNDERBOLT stops them in their tracks.
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Their hand sizzles with the singe of hot electricity. It’s hardly anything life changing but enough to prevent them from hitting the release mechanism.
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Meanwhile,
Zac Ramsay’s efforts do not go in vain. Using a
DRAGON’S BREATH to undo the locks seems risky due to the flickering flames but the intense concentration from
LOCK-ON allows the dragon to burn through them seamlessly. They fall to the ground in a resounding thud. It’s enough to push out the prisoner’s next few words.
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“
The Ultra Beast... They still have Barcelona!”
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The war may be over but in the eyes of the Megalopolans the fight is never done. They are tenacious, here on a hero’s journey to find salvation for their ruined land. In frustration, the Megalopolan Kazimir and Stormy had attacked inches forward, headbutting the Pokeball in a desperate bid to crack it open.
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“
We will save our world!”
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And, unsurprisingly, a Blacephalon is released. It’s swollen sized head revolves around an invisible neck, curious with a mischievous taunt.
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“
For the glory of Megalopolis! MIND BLOWN!”
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Carnage is imminent. Find a way to survive.
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ROUTE 4
PANIC DEMANDS ACTIONS but sometimes a slower, more thought out pace spells the difference between an acceptable or splendid solution. When all three of them place the statue back into place, the light dies down. The room reverts back to how they found it, plain, unextraordinary. They’ve merely reset.
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Cillian Quinn’s suggestion to swap statues is what pushes their progress forward. When both idols are removed from their lodgings, the trap retriggers, light piercing their vision in the brief moment it takes the scientist to adjust their positions. Once they locked into place the light is immediately snuffed out. Something stirs.
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Heavy stone sifts underneath the floor. At the end of the room is a shrine dedicated to Regigigas. Each set of jewels encrusted across its chest light up, one by one, until it’s illumination demands their attention. Cumbersome arms carry the weight of the world, parting in slow motion, revealing a relic lost to time.
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The statue is made of stone strong enough to withstand the sands of time. Its figure is curved, smooth to the touch, resembling the figure of the Regis around them but lacking the intricate details that distinguish the golems from one another. It sits on a pedestal, ripe for the picking.
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ROUTE 0
BLOOD WHETS AN APPETITE lost to the ages. Each drop of blood causes the fountain to rumble with new life. Rust cracks across caked ridges, shedding decades of lethargy at the behest of a new priest.
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A purple light peeks out between the runic sigils that spiral around the fountain’s base. One by one, they fill out an old spell powered by the sacrifice of men. The doors creak with resistance but they refuse to move. Whatever mechanism they’re tied to has long given out.
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The Scizor brings its steel claw forward. It can
BREAK BRICKS but not these stone slabs. Raw force attempts to pry them apart, pushing inward, but it is the added help of his companion that forces them open. The Roggenrola’s size isn’t just for show. It’s strength seems to have scaled with its unusual bulk, unstoppable as it thrusts its round body forward.
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ROUTE 1
NO ONE GETS LEFT BEHIND this time.
dahlia goode’s access to a flying type proves more than advantageous—it’s literally a saving roll.
EXTREME SPEED allows her to catch
Adrian Malcolm in a predatorial scoop. Lifting all of them up proves easy enough due to her Pokemon’s bulk and they’re deposited at the first sign of solid ground.
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Such exhilaration is panic inducing. Exhaustion circulates from her mangled arm to his half-flooded lungs. Pressing onward without a moment of rest may prove disastrous. There is progress in recklessness but at what cost?
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If you do not spend the next post ‘resting’ roll three times during your next obstacle. The lowest value will be used to dictate the result. If you choose to rest you may not progress to the final chamber in your next post. [break][break]
Unfortunately,
mateo martinez does not receive the same compassion. An inability to save himself subjects him to the water’s wrath. It sweeps him and his Lucario away, bound in a subconscious instinct to grab onto the closest thing, until they reach the end of the ravine. There, they will find one last path leading up a scale of steps.
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Atop the stairs is a bird’s eye view of the chamber below. The darkness makes it impossible to see what’s happening but the sound of
angelo vestri pushing past the doors echoes underneath. From his vantage point, he will find several chandelier like structures. Should he tinker with them, he’ll realized they can be lined up to fall below but removing them proves impossible without spending a good amount of time dislodging their rigid binds.
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TRUE PATH
A BELIGERENT DISREGARD FOR THE RULES is supposed to have been met with unmovable doors. However,
Katherine Fairburne stops for no one. With the power invested in her, the Malevolent, she and her Dragapult phase through the wall. There are no borders for renegades.
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But rules exist for a reason. A God may back her but her trespassing puts her up against another. This one, a mere Titan compared to the Lord of Another World, stands tall and proud, unafraid. Because Regirock is more than a Legendary beast. It is fueled by a power unseen and left unchecked.
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Earlier exploration had recorded that this golem was larger than predicted. The second excursion into its tomb revealed that the beast had been rebuilt. Now, the third and final time, it has become whole again, radiating an energy that allows it to come back bigger and stronger than ever.
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It is a monument of the ages. Waves of energy radiate from its mighty cry. With little warning, it illuminates the pitch black chamber with a purple
HYPER BEAM. The blast is so sudden that there is seldom a way to dodge. Her powers, as fantastical as they are, will be ripped apart by the unnatural energy that surges from it.
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Giratina’s interference saves her from being evaporated. Katherine Fairburne and her Pokemon are launched against the very door she ignored, held in place as an otherworldly energy erodes their essence in searing heat. They’re both left unconscious, one unable to battle, the other left to recover from the surprise attack.
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Your next turn will be spent taking damage / recovering from the surprise attack. [break][break]
You are the first character to make it to Regirock’s chamber. Roll twice in addition to your sabotage roll. [break][break]
[break][break]The intensity of the
HYPER BEAM bears through the walls of the chamber. Every sound, a high pitch scream of entropy, slips through the crevices. But, even so, the doors hold still well after
skyler dross offers up a taste of her blood. They groan with a coarse thickness as they slide apart, revealing
Katherine Fairburne’s slumped body on the other side.
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A pair of flames, one from their side of the room, and another from
angelo vestri’s, ignite. One by one, they spread from torches strewn across the walls. The darkness is cast aside to reveal the guardian they’ve awaken.
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For now, the Pokemon remains idle, recuperating from the discharge of pent up energy. Several dots flicker on and off, eliciting a robotic claxon in an alien pattern. They can hear its beeping echo within their mind, a migraine in the making. How they handle their newfound bond will determine the fate of the golem.
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Once two more characters enter the chamber, skyler dross and/or angelo vestri may consciously attempt to persuade Regirock to attack a specific target. This will replace their action(s) for the round. If Regirock is not directed, it will attack at its own discretion.[break][break]
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TEMPLE RULES
THE FOLLOW EFFECTS have been applied. This will pertain to certain routes, moves, Pokemon, and characters as applicable. Feel free to ask if you have any questions. [break][break][break]
- Cillian Quinn's LUCARIO may not use MAGNET RISE or AURA SENSE.
- Stormy Silph'S cannot use her FLAME POWERS from her injured hand / arm.
- TELEPORT will not work. PSYCHIC and other PSYCHIC TYPE attacks will be less effective.
- Having TWO POKEMON out at a time will cause the Pokemon that has been out longer to be returned. They will suffer damage as a penalty.
[attr="class","reward2"]WHAT WILL YOU DO?
INSTRUCTIONS
ENSURE THAT YOU FOLLOW THE RULES which are posted below. Remember to refer to the
sign up page for more details.[break][break][break]
- Please ROLL with your post using the roll command (dice button). Your first roll will always be your sabotage roll! This does not impact your own character's performance. This roll only represents how much OOC impact you will have on another character of your choosing.
- Bold the name of the character you intend to sabotage! This is an OOC decision. Once you post you must stick by your decision!
- Pokemon can only perform 2 moves per round.
- Please include a tl;dr note of your important actions.
- If everyone posts early a mod post may come early.
DEADLINE FOR THIS ROUND'S POST: 5/7 11:59PM CST.
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