Not-Chryssa
She/Her
27
May 1
Eterna City, Sinnoh
Panromantic
radio host
agent
as flies to wanton boys are we to the gods; they kill us for their sport
TAG WITH @chryssa
chryssa glasgow
MASTERMIND [pc]
POSTED ON Sept 6, 2021 4:00:25 GMT
WARNING: DANGER
"I do hope you have a hunch on who's the other killer, Bill. We should finish this as quickly as we can."
"...I have some ideas." The sound of ticking bicycle spokes grows louder as the hunters close in on their prey, shredding foliage and dead leaf litter beneath their wheels. The thrum of a Mach Bike engine sputters with toxic masculine energy as BILL'S MUSHARNA breaks from her master, accelerating to a deadly speed with a target in her sights. Spraying bark and rotting wood, she vaults a fallen log. The bike is airborne for a moment between the trees, trailing a pink plume of Dream Smoke exhaust. "And don't worry, I'm planning on cutting down the pool as quickly as possible." KATHERINE'S GENGAR is caught mid-Shadow Punch, not expecting the assault by bicycle which bursts suddenly through the trees. Musharna's bloodlust is finally sated as she steamrolls the ghost-type and keeps rolling, plunging back into the undergrowth with wisps of Dream Smoke still dissipating behind her. There are no lights. There is no reveal. Only sudden brutality, and then the sweeping hush of birds and beasts alike after a kill. At the same time, a shot rings out. A hidden sniper was also targeting Katherine Fairburne , but the bullet passes harmlessly through the Elite 4 member's body, leaving a strange ripple across her corporeal form. As if realizing they will not be able to bodily haul Katherine away like the other victims, a teleport Pokemon appears. "It's time." When the other players search for her body, all they'll find is a scorched circle of earth, embers still glowing where they meet the grass. In the center of the ring is the CONSENT FORM, folded up neatly with the redhead's other possessions. Katherine's name is not on it. KATHERINE WAS NOT THE KILLER KATHERINE HAS BEEN ELIMINATED.
"We've created a monster..." The Mastermind announcement doesn't seem surprised, just contemplative. Perhaps it seemed inevitable that the Elite 4 Member would draw suspicion due to her alliance with the previous killer. "The killer has failed this round, contestants, but you might not be so lucky next time. Remember, no matter how many points you have, it doesn't matter if you're dead."
STAGE FOUR SHOP WELCOME TO THE MASTERMIND SHOP!- Some stock is limited! First come, first serve!
- Shop items are always single-use.
- Once purchased, you can use an item at any time.
- NEW! You may not return limited item purchases.
- NEW! Some items have a different effect for the Killer.
LEMONADE (Cost: 3 points) Provides immunity from the killer for the current stage. Use this item and don't pick a kill number this round. KILLER ONLY: Use this item to target two players who share your kill number. RAGE CANDYBAR (Cost: 1 point) Limited Stock: 2Allows you to give another player immunity from the killer by selecting two Kill Numbers for yourself instead. KILLER ONLY: Use this item to bypass a player's immunity.QUICK CLAW (Cost: 2 points) Limited Stock: 1Use this item to preview the next shop 48 hours before the next stage is posted. You will be allowed to purchase one item in advance. If you are killed at the end of the round, this item will not respawn. KILLER-KILLING CROSSBOW (Cost: 5 points) Limited Stock: 1Oh my god, a crossbow? Seriously? Lock and load this totally not-a-real-weapon to eliminate one player of your choice from the game. You will receive 0 points for killing an innocent player. SAFETY VEST (Cost: 2 points) Reflective, flexible, and probably bolt-proof, this vest protects an innocent player from killer-killing attacks. This item does not protect the killer, but is free for them to purchase at no cost. 12 STAGE FIVE
[player]https://cdn.discordapp.com/attachments/777498159093514251/884224142931550248/Tekkon_Kinkreet_OST_10_-_Assassouts.mp3[/player]
Overgrown shrubbery paves a dark, shadowy path to the STONE TOWER. As you pass between wild, unkempt hedges, an ominous feeling descends. Slowly but steadily, you move towards the end. The TOWER is damaged-- it seems to have been constructed for aesthetic more than functionality, and many of its massive stones litter the ground in jagged pieces that reveal a concrete core. Many of its floors are exposed, revealing a slender spiral staircase that winds from bottom to top. A soft pink spotlight shines up from above, lighting up the distant ROOFTOP.Do you venture inside, clearing fallen pillars and broken pilings? Do you scale its sides, trusting in your own physical ability? Or do you choose a third option: a mysterious passageway sealed with secrets that only the worthy can enter?
> CHOOSE BETWEEN THE FOLLOWING (3) TASKS
VERTICAL VERTIGO PHYSICAL
| RUBBLE ROUSER SPECIAL
| The climbing equipment already rigged up to the side of the tower makes it clear that scaling its sides is a totally viable option. But watch out: Dragapult archers are firing ballista Dreepy from arrow-slots in the walls! They're fairly harmless, however, and can be easily swatted away. Just try not to look down.
REQUIRES
- Any Physical move
- Cumulative 200 in rolls
| The interior of the tower is in ruins, but if you can clear some of the rubble and clamber over the largest pieces, you should be able to access the spiral staircase that leads to the highest floor of the tower. Just be careful not to shake things up too much-- we wouldn't want another cave-in, right?
REQUIRES
- Any Special move
- Cumulative 200 in rolls
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HALL OF ANSWERS ANY MOVE
| A STRANGE DOOR is set on the far side of the tower, barred by chains. It pants hungrily, seeming to sense your presence. Perhaps it's mechanical. Perhaps it's possessed. Either way, as you hesitantly approach the shifting archway, the door speaks.
"Answer me, and you'll find answers." Its frame jars and shudders, fighting rusted chains. It seems ready to unlock at a word, "hinging" on a response. You hold your breath. A card prints out of the gaping keyhole like a receipt, spelling out a strange jumble of letters. "Anera dnimretsaM eht fo ytitnedi eurt eht si tahw?" ...
The first three players to prove their Cleverness and correctly answer this question above will be able to enter the HALL OF ANSWERS and receive a unique clue to the killer's identity. REQUIRES
- DM Murk your answer to the question!
- You have until the round deadline to submit your answer. You have 1 chance!
- Your answer and (potential) reward will be confirmed after the round ends.
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INSTRUCTIONS If you are using/buying an item, please state the item clearly in your OOC. Your post should be complete at minimum with a group task, applicable move, and roll at the time of purchase. Limited shop items may not be returned after purchasing. Bulbapedia: Moves by Contest Type Please choose a KILL NUMBER between 1-6. Note that the Kill Number pool no longer corresponds to the number of remaining players! The game will update either when all players have posted or in 6 days ( 9/11 - 8PM PST). FAQ- All items work as written for the Killer unless otherwise specified.
- Action priority goes to Protection items, Killer-Killing items, then the Killer.
- If two players use Rage Candybar on each other, neither player picks a kill number.
- Next round will be the final round, excluding a possible tiebreaker.
THE PLAYERS GAME LOG > THE PLAYERS entered THE ARENA > CARDAMOM BLISS WAS KILLED BY <KILLER> > ALEXANDER SILPH WAS KILLED BY <KILLER> > THE PLAYERS began STAGE ONE > THE PLAYERS completed all group tasks! > VIOLET FAIRBANKS WAS KILLED BY <KILLER> > GAVIN MERLINO WAS KILLED BY <KILLER> > THE PLAYERS began STAGE TWO > THE PLAYERS completed all group tasks! > KAZIMIR WYNTER WAS KILLED BY <KILLER> > RUBY WALKER WAS SAVED BY LOCKE JAMISON > THE PLAYERS began STAGE THREE > BILL ANDERSON shot KYLE LOPEZ. > KYLE LOPEZ was THE KILLER. > MELODY MIRO WAS KILLED BY <KILLER> > TASK: SIGHTSEER failed. <KILLER> closes in. > THE PLAYERS began STAGE FOUR > BILL ANDERSON biked KATHERINE FAIRBURNE > THE PLAYERS completed all group tasks! > THE PLAYERS began STAGE FIVE
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